![]() And having now played through a couple runs of the game, I can share my first impressions for those who – like me – may be looking for a strategic card game that doesn’t also require you to have the reflexes of a bullet hell master. Slay the Spire promised an experience where I could take my time to think but still be challenged. All of the deckbuilding elements and strategic decisions about how to proceed through a procedurally-generated series of trials but with none of the fast-paced action or need for instantaneous decision making. The game is called Slay the Spire, and from everything I heard it seemed like this game would literally be more my speed. I first heard about this game when my pal Jett over at In Third Person streamed it on his Twitch channel, and then I heard more about its similarities with One Step From Eden from Frostilyte of Frostilyte Writes. ![]() I say all this to say that when I picked up One Step From Eden, a game which challenges your ability to quickly process information in order to dodge attacks in real time while also asking you to cleverly play the large variety of spell cards at your disposal, I struggled deeply with making any meaningful progress through the game.Īs it turns out, One Step From Eden has one other source of inspiration in addition to Mega Man Battle Network, another indie game from which it draws the mission structure, reward structure, and deckbuilding elements. Even the more cerebral activities to which my skillset is more tailored still aren’t things I do quickly, and I have been known to take my time when thinking through challenging problems or when searching for the right phrasing in a conversation. I don’t do anything in a hurry and in jobs where the ability to do things quickly mattered (especially doing manual labor quickly), I have never particularly excelled. On a good day if I were trying to be generous to myself, I might be described as “meticulous,” “thorough,” or perhaps “careful.” But those are all very nice ways to say that I am a pretty slow guy. I am not what one might describe as a fast person. I grabbed One Step From Eden and dove right in, only to realize that while the game is in some ways reminiscent of the series I so loved as a kid, it is meaningfully different in ways that seem custom designed to make the game more difficult for me specifically. When I saw those red and blue grids and read about the similarities between spell cards and battle chips, I knew right away that I’d be picking this game up. There was one reason and one reason only why the game snagged me as it did: the surface similarities to one of my favorite childhood series, Mega Man Battle Network. Earlier this year a little indie game called One Step From Eden caught firm hold of my attention.
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